Rorschach opened this issue on Jan 08, 2007 ยท 4 posts
Rorschach posted Tue, 09 January 2007 at 6:32 AM
I've been playing with CREditor and the problem seems to be CR2 store the full path for the "visible" textures (runtime/textures/etc) but for "invisible" ones it just stores the file name. Somehow this isn't a problem for P5 (as I usually store color and bump textures in the same folder) but for P6 it is.