Forum: Poser - OFFICIAL


Subject: How do you translate bump maps and reflection maps from p4 to p6?

Tucan-Tiki opened this issue on Dec 15, 2006 ยท 4 posts


Rorschach posted Tue, 09 January 2007 at 7:18 AM

The .bum is a strange, poser exclusive format. When a texture that uses it is loaded in Poser 5 (and, I guess, P6) it's plugged into a special "gradient bump" node, different from the standard bump plug, as it doesn't behave as an average b/w bump map.

In fact when I switched from P4 to P5 I had no problem loading P4 metarials. They just didn't look so good as P5 ones.

I don't think the problem is P6 being unable to load P4 materials, as it has the "gradient bump" node too.