templargfx opened this issue on Jan 07, 2007 · 138 posts
kobaltkween posted Wed, 10 January 2007 at 4:04 AM
puddykat - if you're not using p4 or pp, you should be able to bevel edges really simply with displacement. if you're using poser 6 or above, i'd bet you could manage to use a tile node as a displacement map.