prowler_purple3 opened this issue on Jan 08, 2007 · 26 posts
kuroyume0161 posted Wed, 10 January 2007 at 2:44 PM
Yes, I just read that Deecey link and there were a couple of possible morph-mirroring plugins suggested. This would relegate the need to do my more austere method. :)
And the thing about not touching the points that connect to other body parts is a well made, er, point. Unless you plan on making matching morphs on the connected body parts or purposely want that effect, the morphing in that region will look bad as it the morph will appear to suddenly cutoff at the other body part.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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