Forum: Poser - OFFICIAL


Subject: Hand scaling woes

GRENDEL1 opened this issue on Jan 10, 2007 · 8 posts


kuroyume0161 posted Wed, 10 January 2007 at 7:52 PM

Okay, you need to find the CR2 file for Laura.  This is usually somewhere in your Runtime:Libraries:Character folder as "Laura 3.cr2".  A search of that folder should reveal its location.

Once you've found it, make a copy of the original file for editing.  You will need an editor capable of opening a very large text file, Cr2Editor, or Dimension3D's editor (here in the MP).  NotePad is really not recommended.

Once avaialble for editing, find the second instance of "actor rHand:1" and go to the "channels".  There are four sections in there called "scale", "scaleX", "scaleY", and "scaleZ".  You want to change these from:

scaleX xScale

to

propagatingScaleX xScale

and so on.

Find the second instance (or next after the rHand) of "actor lHand:1" and do the same.

Save the modified CR2 file.  You might also want to copy the RSR and/or PNG files from the original "Laura 3.cr2" and rename them so that you get a thumbnail in the Poser library.

Now when you scale the hands, the fingers will scale as well.

This all leads me to wondering why Poser doesn't have a simple way to do this - in the Parameters window for instance.  My plugin interPoser Pro for Cinema 4D has the ability for the user to switch between scaling and propagating scaling with a switch on each body part (and across the figure if desired).  Send your emails to EF pronto! ;)

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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