GRENDEL1 opened this issue on Jan 10, 2007 · 8 posts
kuroyume0161 posted Wed, 10 January 2007 at 7:52 PM
Okay, you need to find the CR2 file for Laura. This is usually somewhere in your Runtime:Libraries:Character folder as "Laura 3.cr2". A search of that folder should reveal its location.
Once you've found it, make a copy of the original file for editing. You will need an editor capable of opening a very large text file, Cr2Editor, or Dimension3D's editor (here in the MP). NotePad is really not recommended.
Once avaialble for editing, find the second instance of "actor rHand:1" and go to the "channels". There are four sections in there called "scale", "scaleX", "scaleY", and "scaleZ". You want to change these from:
scaleX xScale
to
propagatingScaleX xScale
and so on.
Find the second instance (or next after the rHand) of "actor lHand:1" and do the same.
Save the modified CR2 file. You might also want to copy the RSR and/or PNG files from the original "Laura 3.cr2" and rename them so that you get a thumbnail in the Poser library.
Now when you scale the hands, the fingers will scale as well.
This all leads me to wondering why Poser doesn't have a simple way to do this - in the Parameters window for instance. My plugin interPoser Pro for Cinema 4D has the ability for the user to switch between scaling and propagating scaling with a switch on each body part (and across the figure if desired). Send your emails to EF pronto! ;)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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