Cage opened this issue on Dec 20, 2006 · 1232 posts
Cage posted Fri, 12 January 2007 at 3:32 AM
This is good. Thank you.
I have a couple of questions.
"the intersection/bounds checking code doesn't really distinguish the direction of the ray being cast" - Are you suggesting that it needs to? Or is this a moot point once the region code is repaired?
"if you're not using the center version, then the direction vector ('ang') needed is just the vertex normal" - So the normal vector itself serves in place of the line? Nothing needs to replace the removed calculations? (I've never been able to puzzle out how a vector can be equivalent to a point in some regards, yet possess direction or magnitude.... Cage is a bit slow.)
You did quite a bit. Golly. Thank you. I'll try to measure up to your additions. (Try to, yes....) :)
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.