Forum: Bryce


Subject: Bryce 6.0 HDRI, how can it be used for landscapes?

fpfrdn3 opened this issue on Jan 13, 2007 ยท 13 posts


Rayraz posted Sun, 14 January 2007 at 2:38 PM

Well, in bryce's defence.. Indirect lighting on complex objects such as trees are a pain in the ass for any render program. Did u try using TA for it? It's slow too but with noisy textures such as u get often in terrains u can get away with 36 or 64 samples per pixel instead of insane 256 samples per pixel like u'd have to do with stuff like architectural scenes.

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