Forum: Poser - OFFICIAL


Subject: THE BASIC RULES FOR MODELING 3D FOR POSER / DS !?

BAR-CODE opened this issue on Jan 15, 2007 ยท 41 posts


DarkEdge posted Mon, 15 January 2007 at 9:18 AM

barcode, sounds like you want whats and whys for the two to handshake, here are my musts:

1- you have to scale up from poser to bring into max, and the opposite is true when going back to poser. don't use max's enlarging, use objscaler (free).

2- you'll want to weld identical verts. get into the habit of welding everything from time to time as you model. stray verts are a killer.

3- you'll need to learn how to muti-map an object and create groups. groups are what poser uses for clothing, not for props per say. uv mapper is great for assigning materials.

those are the ones off of the top of my head. creating materials and maps are a must as well but poser does an okay job with that. learn good modeling skills and good luck.

Comitted to excellence through art.