coldrake opened this issue on Jan 13, 2007 · 35 posts
ThrommArcadia posted Mon, 15 January 2007 at 6:51 PM
Speaking of vendors having no clue (not all vendors, of course). I purchased a texture set from Daz and the Sclera was set up with some crazy transparency mask and reflection and the EyeSurface has a texture attached and a mask set up so it only allowed two tiny holes (that were supposed to be the premade gloss?) too see through to the textures underneath.
AntoniaTiger is absolultey right, I'm sick of having to go through and change all the gradient bumps to regular bump.
I understand that maybe, for some reason, some people like the built in reflections and such, (I would argue they are people who are still using the P4 rendering engine, or who don't know what they are doing), but offer an alternative!
The first thing I do to all my eyes is add my own gloss and reflection set up. Not one vendor I have found sets these things up right. (I will admit I haven't gone a purchased any of the eye sets by people like Blackheart... yet.)
Two OT questions:
Does anyone know of ar is able to write a python script that could automatically go through and move shaders from Gradient Bump to the Bump node?
Does anyone know if the eyes sets like Blackheart's will work easily enough with V4?