RedPhantom opened this issue on Jan 15, 2007 ยท 24 posts
Warangel posted Tue, 16 January 2007 at 2:29 PM
Some other things to consider are:
Nothing is at perfect angles, ever. Rotating things by a few degrees along the X,Y, and/or Z often makes it more realistic
You need ground. Everything is too level. A terrain type ground would do wonders for you.
Everything else everyone else said already.