RedPhantom opened this issue on Jan 15, 2007 · 24 posts
servo posted Wed, 17 January 2007 at 8:51 PM
I only skimmed the responses, so I don't know if this was mentioned (I know many other good things were):
Depth of field is important, and you should put it at the top of your list.
A camera generally shows us sharp focus on objects in a relatively narrow slice of space (depending primarily on apperture and lens factors).
This generally means far background objects and close foreground objects should be out-of-focus to some degree. Our eyes and our subconscious immediately pick up on a scene where there is supposed to be depth, yet everything is in sharp focus as "fake". This kills the illusion of realism.
You can do this inside the render (warning -- increases render time a great deal) or you can chaet it after the render by adding selective blurring to objects yourself.