tom_b opened this issue on Jan 20, 2007 · 24 posts
tom_b posted Sun, 21 January 2007 at 11:44 AM
I have yet to do anything so I am playing by the rules. Thats why I am asking in an open forum to clarify any rules. I understand none of you are lawyers, but that doesnt mean you dont have the knowledge I am looking for.
I realize the current EULA seems to forbid using the Poser meshes, but I, and as it appears others, dont recall the EULA of Poser 4 being so restrictive although this may be a misconception. I imagine that those who have been around after 2003 won't even remember the old EULA, so I am glad that some experienced posters replied. And as my poor memory serves me the reason Daz was able to take off the way it did, and created the D|S was because the EULA became so restrictive.
From my research on the net, P4-Lo models can get pretty close to 70 frames a second. Some gamers are taking those, creating derivatives, changing the format then using moledex to encrypt them. Ethically, that is only okay only if the Poser P4 EULA allows it, and that is in part what I am trying to determine.
Secondly, if an "open sourced" model existed, the community looking to expand and not necessarly make financial gains, people would be able to distribute the product Free and its add ons (much like the old P4 members did). Renderosity has been very nice to provide free add ons to retail products, I am surprised the same does not exist for an open source object.
Lastly, if I was able to create/ or even buy a model (in wings, 3dmax, obj ect) and import it to Poser, whats the legalities of using the base skeleton and exporting the bvh files. Afterall, isnt this what Daz does, create a model in LW and import it into Poser, add a skeleton and sell it? The drunken post above confuses me, as why would Poser even have an export for BVH if its not intended to be used! One tutorial on Daz forums explictly state they had permission to use the skeleton and animations.
Now, if Poser can ONLY be used for 2d screens, as some had presented, and should never be used as a tool to pose for 3d projects, then I can respect that, but I also would not be surprised if Poser 7 is the last on the series as it has far out grown its need for this user. There are a number of open source programs that are limited but catching up to Posers power (for example make human). With an open sourced competition coming, I would argue change is necessary.
For some reason I think the majority of users forget the prime function of Poser is a tool to "pose" figures. Outside of that, the orginal poser figures are pretty high quality.