tom_b opened this issue on Jan 20, 2007 · 24 posts
tom_b posted Mon, 22 January 2007 at 7:18 PM
Angelouscuitry, it is the belief that low poly but well textured figures are better for real time renders then the high poly counterparts. I understand that someone can make a 4 faced poly and make any system crawl (scripts, shaders, shadows ect) and polys are not the only factor, but it is a factor. Other than that, I would use them in a heart beat.