damir_prebeg opened this issue on Jan 22, 2007 · 29 posts
oodmb posted Tue, 23 January 2007 at 6:21 AM
its more that the originality of art coming from poser is decreasing on such a high level and its very hard to create anything realy original in poser when you start out working with the same model everybody else uses, and use textures and clothes that other people have made. I thaught poser was 99 dollars. i guess i was wrong. When i paid for animation master 2 years ago, it was 250, and i have no commercial use for it. when was the last thing you have seen on tv made with poser? last commercial? last movie? even a billboard. all of them use maya, lightwave, 3ds max, cinema 4d, softimage xsi and houdini, and somewhat more increasingly, blender. for more industrial uses there is autocad, 3ds max, and rino.