jt411 opened this issue on Jan 23, 2007 · 29 posts
dlk30341 posted Tue, 23 January 2007 at 4:47 PM
Tha's true Mark - Vue can't model :) There is still aproblem with the native importer though. I can't remember the type of "geometry" it's called - Charles told me at 1 point back when EOVIA had C - but there are certain types that can't be copied & pasted. It's typically stuff that imports with liitle white triangle things with long white lines(no it's not bones). Grr wish I could remember - feel like an idiot now. Anyway Cahrles said there was no intent on supporting this kind of mesh, which is sad cause a lot of my favorite vendors have this. The downside to all this is you end up importing quite a bit(rather than copy/paste) which up the poly count significantly. And no, not enough to replicate/scatter ;)
I'll post a screen grab if you are confused as to what I'm talking about. Then again you probably already know.
Both apps have there pluses & minuses, so I'll continue to use both as the need fits. That said I won't be upgrading Carrara if the only new feature set that is offered is D|S compatibility, so far my hands are full with just C5P LOL.