DogMeat opened this issue on Jan 23, 2007 ยท 22 posts
panko posted Tue, 23 January 2007 at 8:44 PM
All right... Although I am not sure we could mention our products here lest it is taken as advertizing...
For my GI Combat Gear_Vietnam (for M3) I spent more than four months working full time, but this is a package containing lots of items, like gear, helmets, accessories and weaponry. I find that in a project like this what is even more troublesome and time-consuming than modeling, mapping and texturing is the testing and packaging process, a stage in which one is usually catching all sorts of glitches... :)
And then, when you think you are ready to launch, you run a last test and discover that something that worked fine up to now isn't working anymore!!! Why? Who knows? The Curse of the Pharaoh Pozer perhaps.......... :))
"That's another fine mess you got me in to!" -- Oliver Hardy