![](https://live.cdn.renderosity.com/forum/comments/2889998/file_367037.jpg)
Thanks guys. I do recall looking into the Anything Grows plug-in; very attractive, especially at the price. I may end up getting it, along with a few other things, later on.
Next test, one of the stock dynamic hair presets for James. I increased the total number of hairs to about 80,000. I also applied a skull cap, but the texture on it doesn't match the hair color at all. Looking up numbers on the web, I found out blondes have an average of 140,000 hairs on the scalp, brunettes have around 110,000, and redheads have the least, only around 87,000.
http://img.photobucket.com/albums/v141/TerraMatrix/4-1.jpg
http://img.photobucket.com/albums/v141/TerraMatrix/5-1.jpg
Having said that, I suppose his hair could be a little fuller, at least in the front. The shading also looks a bit odd, almost... I don't know, metallic? I know there's noise thrown into the shading automatically in Poser, I'll try messing around with that, maybe taking it out completely. The hair also intersects itself at certain points, running a dynamic simulation to let it settle into place first would solve this.
One thing that concerns me is getting realistic shadows. At this point I see a lot of crappy shadow artifacts along the edges. How can I fix this without using unnecessarily high settings?