Forum: Bryce


Subject: a question about water...

Amixiam opened this issue on May 04, 2001 ยท 20 posts


tradivoro posted Mon, 07 May 2001 at 9:06 AM

I agree that for some purposes, using terrains works better, like, for creating waves and large bodies of water.. However, for smaller situations, like a fountain, a glass of water, etc, it's easier to edit the texture to get more bumpiness into the overall look of the water... It also takes up less memory, so it renders faster...