JackieD opened this issue on Jan 27, 2007 · 42 posts
pjz99 posted Mon, 29 January 2007 at 7:44 PM
Quote - ..Selected eye surface material....created new 2d node..loaded Emma eye map....changed trans. to 25%...same problem...white looking membrane over eye. Obviously doing something v. wrong..buggered if I can figure out what.
Aha! Transparency should be 1.0 (completely transparent), pretty much always imo. Transparency_Falloff is probably what you're looking at changing.