ConSeannery opened this issue on Jan 31, 2007 ยท 28 posts
richardson posted Wed, 31 January 2007 at 8:31 AM
Attached Link: http://www.renderosity.com/mod/gallery/index.php?image_id=1169154&member
No advise really. Only that what you are trying to do has stumped everyone. Rather, once you exit poser, you cannot get back in. At least, with importing correct orders. If you will render in another app like maya, why export poser's funny boning? Almost better to rig it in Maya. But then,,, after that much work, you will be left with a work which will be partially credited to another company... Daz The mesh is fine imo. It's high in polys for some apps but well designed. 67-72k for unimesh's.. I do NOT want to bring you down.. just think you should check as much forum arhives as possible so you do not retrace anothers wrong turn. If you are confident in your abilities, tear it up.. I'd love to see this solved. I'd love to see a Daz figure with weight mapping. Link to a figure from scratch I started with a friend. Still in the works. Built in Lightwave. Sculpted in ZB2 and boned in Maya. A long ways to go still...