Forum: Poser - OFFICIAL


Subject: Just playing around with hybrid clothes

estherau opened this issue on Feb 02, 2007 · 12 posts


Letterworks posted Fri, 02 February 2007 at 4:50 PM

Not to sound like a smart aleck here, because I really LIKE hybrid clothing! 

BUt to follow up on diolma's thread, don;t expect to be able to turn every piece of conforming clothing into hybrid and get exceptional renders. Truw it can help the realism in many cases BUT I have run into problems where bends made to the confomring part of the clothing cause the cloth room ot seriously distort and tear the part I was trying to make dynamic. In part I;ve found that this is due to the way the "child affects the parent" in Poser. I've often had to add dummy groups in clothing to have them work right as hybrids.

For that reason, while I encourage EVERYONE to experiment with them, I also don;t want you to be too disappointed if your results aren;t perfect the first few times (or even more). 

I am happy to see that there are a number of new items coming out specifically designed to be used as hybrids. Hopefully these have been tested and these types of problems have been addressed in them, the mesh is created with dynamics in mind, ghost groups are added where needed to break the hierarchy links if necessary. and morphs are present to help the user guide the dynamics to get the right effects. 

One are I'd like to see addressed by E-Frontier in the future is a what to save dynamic setting, similar to Mat Poses or better yet the Materials room folders. Until that is done, I'd also recommend that the makers of hybrids OR dynamics list the best settings for their clothing in the readme files, that way the users can get the best effects out of the box. 

Have Fun With Poser
mike