Marque opened this issue on Feb 02, 2007 · 25 posts
farkwar posted Sun, 04 February 2007 at 4:17 AM
Fixer,
I have no idea what the uncompress script does when it is run.
And what is happening when you run your uncompresser script against a normal non-compressed pz3?
But I suppose it may rectify the paths issue, while it does whatever it does.
I will test it for fun, when I have time.
And yes, it is mostly props, but figures sometimes don't come in either.
I don't compress my pz3s in the first place, to have to uncompress them, so I don't know. Another poster up there says that it makes his models jaggy.
Compressed pz3s never used to go in anyway.(do they now?)
Here is a file at DAZ, a freebie.
http://free.daz3d.com/free_weekly/download/ps_fr261_RHSWallSections.exe
The objects do not come in when saved as an uncompressed PZ3.
It is small and lightweight.
In the meantime I will test the script.