Dave-So opened this issue on Dec 31, 2006 ยท 58 posts
the-negative posted Sun, 04 February 2007 at 6:35 AM
With exception to Realism nodes and skin tones, I do NOT see how any 3rd party texture here does reinvent the character. Morphs yes, textures? Not much.
Good study of lighting, lots of experiments with mat nodes, at least one diffuse IBL and that essential Realism kit would do the default much more un-toony good than another texture. :) If you can't afford to make a specular map, careful processing in PS, preferbly a matte image, would yield roughly the same results, maybe even better.
In This Twilight- My FIRST public poser work in 2 years!
Also the reason why I endorse postwork (:D)