Nebula opened this issue on Feb 04, 2007 · 6 posts
Nebula posted Mon, 05 February 2007 at 7:57 AM
Wow, a bit complicated isn't it. But I can certainly give it a try. This same source BVH file also has the character walking a few strides, the stop and turn 180, then walk a few strides, stop, turn 180, walk a couple strides then stop. Are there issues I need to be aware of to extract the 180's? Would I be looking at the z-rotation values there?
Thanks for all the input. You've all grasped my problem and I was happy to see some steps that I understood how to do! lol Thanks again!
Nebula