Forum: Poser - OFFICIAL


Subject: texture stretching... not good

DigitalDreamsDS opened this issue on Feb 05, 2007 · 6 posts


patorak posted Tue, 06 February 2007 at 10:48 AM

Hi pbellows,

Does hexagon have uv mapping?  If so does it have an atlas or pelt mapping function.  Also,  does it have a split by seam and weld by seam function?  The reason I ask is to get the most accurate mapping,  with the least amount of stretching,  you will need to atlas or pelt map your model. 

Cheers,
Patorak