Forum: Poser - OFFICIAL


Subject: Please look at this pic and help me fix the problem! ThanX!

FutureFantasyDesign opened this issue on Feb 04, 2007 · 19 posts


carodan posted Tue, 06 February 2007 at 12:14 PM

Quote - *"but it's a bummer when folks say to turn bounces down to 1 IMVHO. not that it matters
in this example (more than 1 bounce would be a waste of resources here), but that is one
of the reasons (in addition to giant boobs, no background, bad joints and no shadows) why
most of these renders have the telltale "poser look"."

*I meant to respond to this before. If the Poser manual is to be believed the number of raytrace bounces only really comes into effect if reflective or refractive (i.e. using the reflect or refract channels in the root shader) surfaces are present in your scene. It refers (I think) to objects self-reflecting between other reflective surfaces (think of two mirrors facing each other).  It wouldn't to my understanding improve the quality of raytraced shadows or any other specular effects. The number of bounces would determine how many times this self reflection occurs.
So unless your scene has such reflective surfaces a raytrace bounce of 1 is all that's required and wouldn't be the cause of renders having a "poser look".
 I may be wrong of course - I'm just going by what I read in the manual and in other threads.

In the example here it's concievable that the metalic buckles could self-reflect more than once and benefit from more bounces, but 1 bounce would still give a nice effect.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

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