TerraMatrix opened this issue on Feb 06, 2007 · 14 posts
bwtr posted Wed, 07 February 2007 at 2:54 AM
Will that idea--like the middle one-- be applicable if the same say sss settings etc are applied to the normal skin shader?
Appreciate your follow through on this interesting idea of yours. And, as well, someone explaining WHY it works?
It sounds illogical but a theory could follow that reducing the polycount on a model may have a similar effect?
bwtr