svdl opened this issue on Jan 13, 2007 · 157 posts
pruiz posted Thu, 08 February 2007 at 6:48 AM
Anticipation is more than half the pleasure and eventual satisfaction. Sounds like a monster - shall we say master - work. Your 'ambition' should be rewarded by the sounds of things.
How do you model/conform/convert a stocking cloth mesh - close fitting to the wavefront .obj of the character? I use Modo but the principles should be the same as 3D Max (which I believe you have alluded to using). Are there some generic instructions or tuts on the subject? It would be painful to pull extend polys individually to'skin' close to he character mesh and not particularly consistent or accurate. Is there a specific toll/set that I'm missing?
The project sounds and looks magnificent and I'm sure that its reception will satisfy your 'ambition'.
Thanks again.