fls13 opened this issue on Feb 07, 2007 · 9 posts
oodmb posted Thu, 08 February 2007 at 11:34 PM
its not even that its necessary for animation, its necessary in general. when you learn about proper topology and start thinking out your mesh before you create it(now we can create then think yay) it becomes easier to model, you find that what you are creating comes out much nicer much quicker and is easier to edit.