Mugsey opened this issue on Feb 10, 2007 ยท 21 posts
AgentSmith posted Sat, 10 February 2007 at 11:00 PM
The best way (imo)....is to just take a obj cube into the (free) UVMapper Classic, create a "New UV Map>Box"
You can have total control how the image texture is aplpied to the cube, and you can acurately create a map to make (just) your windows reflective.
2 cents.
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