DCArt opened this issue on Jan 19, 2007 · 103 posts
RorrKonn posted Mon, 12 February 2007 at 9:06 PM
I'm not thinking limits, I'm thinking of making it correctly.
Thinking realistically.
Ah ok in most main 3D apps thay go the rules is model with only quads don't use tri's.
Thay say that cause most 3D app's when thay subdivide a Tri turns it to a quad then it pinches.
XSI,LW our the only 2 app's that I know of that will subdivide a Tri and leave it a tri.
Do not know what all the 3D app's will do.
http://www.atomic-3d.com/RK_Tutorial/RK_Sub_D_Quads.htm
http://www.atomic-3d.com/RK_Tutorial/RK_T_Mix_Sub-D_Tri-Quad.htm
Since TS,C4D subdivide system is limited to quads if your going to model a face.
Model it out of quads not tri's.
If you model it out of tri's it will look bad no one would want it.
If you going to make cloths regardless if there conforming,dynamic,hybrids make them correctly or no one will want them.
I pushed alot of app's to there limits that is the only way your no what thay will do.
I am just learning Poser but I will keep at it till I push it to it's limits.
There is no point in making cloths that do not work.
I am all for pushing it as far as we can thou.
RorrKonn
http://www.atomic-3d.com
============================================================
The
Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance