skiwillgee opened this issue on Feb 13, 2007 · 8 posts
sackrat posted Tue, 13 February 2007 at 10:33 PM
Did you put the light in the scene first and then add enable the HDR function ? If so, try reversing the process, enable the HDR first do a trial render pass, then add the spot. Although, HDR might just kill the visible volumetrics. I've never been crazy enough to do an HDR render with a visible volume light,.........I don't have 4 days to wait for the first render pass to finish !
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