amlan70 opened this issue on Jan 10, 2007 · 7 posts
Thelby posted Sat, 17 February 2007 at 6:55 AM
One thing you can do is an Overhead (TOP) Camera shot render of you texture, 'MAT', on a flat surface and import into your said 3D app as a .bmp, .jpg, or whatever. It only works well with mats that are not height dependant on the way they react, in which case you are on your to mix and match.
I would rather
be Politically Incorrect,
Then have Politically
Correct-Incorrectness!!!