Forum: Poser - OFFICIAL


Subject: How the "face room" should have worked

kinggoran opened this issue on Jan 19, 2007 · 21 posts


mikachan posted Wed, 21 February 2007 at 11:26 AM

onetime, way before I started posering, I had this program that would allow you to input pictures, a profile and a portrait, and plot the points of each photo. The program would then use the outllines that you had provided to make a 3d model. Asymetry was alowed, and the program got pretty darned close. You could add lines any time, in any place to model wrinkles and ridges. It worked for animals with a head that had all the basic human headparts (I don't think you could have done a worm, or anything like that). It was cool, but pretty useless for someone who had no knowlege of other 3d programs. So I got rid of it. Now I can't remember what it was, and it was totally the collest thing ever! Something like that, if it could work with G2 and Millenium figures, would be preceless to me now.  THAT's how the poser faceroom should work.