Forum: Poser - OFFICIAL


Subject: Creating bioluminescence with P6 shader nodes?

Nalif opened this issue on Apr 16, 2005 ยท 223 posts


modus0 posted Mon, 26 February 2007 at 2:39 PM

You need to set Ambient on the surface you want the glow on to 1 (color:White), and attach the gather node to that surface's ambient color.

Here's a screenshot showing V3's SkinHead material with the gather node attached, and a render with a ball with ambience.

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