Nebula opened this issue on Feb 27, 2007 · 6 posts
Nebula posted Tue, 27 February 2007 at 6:56 AM
EnglishBob,
Hey, thanks for the post. I have Poser 4 - Poser 7. I know about the collisions on/off feature but I was wanting to find a way to limit Posers animation movements when a collision was detected.
I bought the Hot Moves 1 set from Eclipse (es3d.com). It has some nice motions but I think it required a little more tweaking than I had hoped. There are several areas in the particular motion set I am working with where V4's arms are transitioning deep into her torso. And it's not just the torso issue. I am trying to generate a skirt simulation for her with this. But when her hand goes thru the fabric and comes back out, it brings the skirt with it. Therefore, her wrist is holding her skirt up and out very near the beginning and it stays that way throughout the simulation.
I have been working frame by frame to try to tweak out these areas but it is VERY slow going. (So a long python script that would do that for me wouldn't bother me so much. lol) I'd say it's less than 15% of the animation, (999 frames), but each section averages 12-20 frames to be tweaked. I have been trying to cheat by going into the keyframe editor and selecting the entire animation for say left shoulder twist and raising/lowering it to avoid the issues and keep the motion smooth. It's been running overnight. So I'll see how it turned out this morning.
I will look into the link you supplied tho. If you have any other ideas on the collision part, PLEASE feel free to comment. I'm sure I may not be using it to its fullest. Should that function halt limb motion when it contacts another body part??
Thanks for your time!!!
Nebula