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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 1:45 am)



Subject: Hey has anyone switched the "Use Binary Morph targets" back on using P7 SR1?


Darboshanski ( ) posted Fri, 02 March 2007 at 11:46 AM · edited Fri, 29 November 2024 at 4:40 AM

Huh? Did ya? did ya??? LOL! And if you did does V4 behave herself now?

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Darboshanski ( ) posted Fri, 02 March 2007 at 4:23 PM

What? Am I asking too many questions??? You are not going to tell me no one has done this? Holy mackerel LOL!!

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Tashar59 ( ) posted Fri, 02 March 2007 at 4:46 PM

OK, I'll bit. No. I don't trust it.

So if you have, why not tell us what happened.


lundon_Don ( ) posted Fri, 02 March 2007 at 7:01 PM

Wow- I just noticed your icon. Dare I say "go Ducks"???


Darboshanski ( ) posted Fri, 02 March 2007 at 8:06 PM

No beryld I haven't either I was only wondering if anyone has seen any changes with SR1. I'm afraid I too am in the same boat as you I don't know if I trust it. I just sworn I had read a thread regarding it. So I'll shut me gob now.

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Tashar59 ( ) posted Fri, 02 March 2007 at 10:13 PM

I see, your looking for answers too. I thought you were teasing us. LOL. Nothing here but us chickens. I have not read anything about it. But I sure have seen a lot of bad press.

*"Wow- I just noticed your icon. Dare I say "go Ducks"???"

*Yes you can but thems fighting words were I come from. I hate to say, also have a very good chance at the cup. A least they droped the Mighty off of thier name. Not so Disney now. LOL.


lundon_Don ( ) posted Fri, 02 March 2007 at 10:46 PM

They would have had a better chance had they done something at the deadline.

I gotta tell you, last year during the playoffs the flames' fans were the classiest fans to come into our barn.

But enough hockey. I wish I had an answer for Sealtm2. Now I'm afraid to try it, too


pjz99 ( ) posted Sat, 03 March 2007 at 10:33 AM

Heck I'll try it, you don't really have anything to lose if you start from a new scene except that scene file.

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Darboshanski ( ) posted Sat, 03 March 2007 at 1:56 PM

Here is something even more stupid...LOL...just what the heck did the Use Binary Morph targets do in the first place? blush

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pjz99 ( ) posted Sat, 03 March 2007 at 2:04 PM

You use it to make a morph target independent of the figure, e.g. so you can copy it to another figure, or load a morph target that you created in an external modeling app.  I'm pretty noob at that though.

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pjz99 ( ) posted Sat, 03 March 2007 at 3:38 PM

Well, after several hours fiddling with a V4 extensively morphed with the builtin morphs, morph brush, and morphforms, I did get an error ("may be insufficient memory to save the morph target") but the file didn't get corrupted like before.  The problem before was pretty sporadic though, so I wouldn't call it safe yet.

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modus0 ( ) posted Sat, 03 March 2007 at 4:25 PM

Quote - You use it to make a morph target independent of the figure, e.g. so you can copy it to another figure, or load a morph target that you created in an external modeling app.  I'm pretty noob at that though.

It was also intended to keep pz3 and cr2 file sizes down, mostly as a way to help people save hard drive space.

Although, with the lowering cost of large hard drives, there isn't as much of a need for it, the implementation seemed too problematic and out-dated to me.

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pjz99 ( ) posted Sat, 03 March 2007 at 4:30 PM

Content Advisory! This message contains nudity

file_370591.jpg

Meet Cheesecake Girl.  A sandbox character morphed from scratch and posed, rendered, folded, spindled and mutilated in the course of testing.  Six hours of solid fiddling and I couldn't get the file to corrupt.  Figured somebody might as well get some ogle value out of my time spent, enjoy.

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pjz99 ( ) posted Tue, 06 March 2007 at 5:00 AM

Touching base on this again - I have had Use External Morph Targets on for the past couple of days, with mutliple figures in the same scene (last trial was I believe seven figures including clothing and hair and whatnot), much morphing with morph tool, magnets, and builtin morphs/morphforms, and have not had any issues.  The one time I encountered an error was on Save on Exit, when closing Poser with an un-saved document open.  I think I'm going to go ahead and leave it on from now on (much faster save times).

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pjz99 ( ) posted Fri, 09 March 2007 at 7:02 AM

Another followup:  After several days of working with the new patch with Binary External Morph Targets enabled, I haven't had any issues at all.  This appears to be fixed, and file saving is tremendously faster and file sizes are much, much smaller.

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Warangel ( ) posted Fri, 09 March 2007 at 7:39 AM

Now try saving your PZ3 with binary morphs on and import it into another app, such as VUE. Let us know how THAT goes please.


pjz99 ( ) posted Fri, 09 March 2007 at 7:46 AM

Okay, when this render finishes (at this rate it looks like 3-4 hours, it is down to the all-reflection stuff).  I don't suppose it will work all that well going into Vue 6i as I think the importer is text-only but I'll give it a try.

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pjz99 ( ) posted Sat, 10 March 2007 at 11:05 AM · edited Sat, 10 March 2007 at 11:08 AM

Content Advisory! This message contains nudity

file_371249.jpg

Surprisingly (at least to me), no issues importing the scene into Vue 6i - I tried both importing 1 frame as I typically do, and importing the whole 30 second animation.

edit: oops, well, some obvious issues (figure isn't posed quite the same as she is in the Poser scene).  I guess that's fixable with re-posing inside Vue...

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Darboshanski ( ) posted Sat, 10 March 2007 at 1:34 PM

Well, I went and checked the box for using the binary morph targets a few days ago and I see nor have experienced any adverse effects using them. I have been able to open many different .PZ3 files and render them multiple times without mishap...damn I miss Hap...eh sorry some humor there I mean people do have some sense of humor in this forum don't they? Ha! off topic again....anyway I haven't had any problems thus far.

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Tashar59 ( ) posted Sat, 10 March 2007 at 3:16 PM

Cool, sounds like it has been fixed.


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