danb opened this issue on Mar 03, 2007 · 7 posts
kuroyume0161 posted Sat, 03 March 2007 at 4:00 PM
D|S doesn't support most of the features of Poser 7 (esp. PMD (external binary morphs) and Animation Layers). If not doing any animation, try turning off 'use external binary morph targets' in the Poser General Preferences:Misc. and resaving the scene. This might allow it to import. Also make sure that your Poser 7 Runtime is known to D|S for dereferencing (geometry, texture maps, etc.).
No idea when the bone conversion will be implemented. Currently working on Recent Lists and Favorites (not too much work) and then IK and PointAt support are slated next. Bone conversion is after these, so it may be some months.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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