amacord opened this issue on Mar 03, 2007 ยท 13 posts
HAWK999 posted Sun, 04 March 2007 at 1:30 AM
Here's a workflow I use in C4D. I export the figure from Poser as object I import in C4D with the most excellent Interposer ltd (Not Interposer pro for this) I export a bvh from poser and then "merge" it in C4D. I then scale the bvh to the figure if needed and then fix the squeleton to the object. Next step is to export the file as fbx. Delete the original imported figure from the scene. Import the previously exported fbx What you get is a rigged and weighed (claude bonet) figure with all textures in the right places. Hope that helps Jean-Luc PS: Interposer ltd and Interposer Pro are the best plugins ever for import from poser into C4D thanks to kuroyume0161