l3la opened this issue on Mar 05, 2007 · 16 posts
l3la posted Tue, 06 March 2007 at 11:41 PM
Hi,
After some research it seems I need to modify the subsurface scattering to get this effect.
Here is a great link to the theory. There is a section on wet materials.
http://graphics.ucsd.edu/~henrik/images/subsurf.html
Quite tricky indeed! I don't know how to apply this even in Carrera for example where they have SSS. Maybe I can try your trick in Bryce plus simply darkening the material in some places.
l3la