stsai opened this issue on May 10, 2001 ยท 6 posts
angola posted Fri, 11 May 2001 at 6:19 AM
If, like me, you're not gonna spend six months learning a 3d modelling program to make a pair of sandals, you can produce clothing using poser alone. Find an object or prop in poser that's close to want you want. Use the grouping tool to select the areas you want to keep and export the results as an object. Map it in UV mapper and make a texture - magnets can help for some things but I find them a bit imprecise for my lowly skills. You should be able to produce a pair of sandals with this method from, say, two-sword's geta (for which I don't have the link right now but it's surely in the web ring below right) You'll also find an open trench coat at the Morphbay site at the link above.