dphoadley opened this issue on Mar 05, 2007 · 51 posts
dphoadley posted Sun, 11 March 2007 at 1:43 AM
As for a tutorial (See following Thread), UV Dan has suggested the same thing. The truth is though, I don't REALLY know what i'm doing! I'm just DOING it, and learning as I go (which is why I want the Beta-Testors to tell me what I'm doing wrong).
I will say this, I look for similarity of pattern in either the Posette Mesh, and/or the V3 template, and try to match them up. Also, I first matched up the Standard Posette front texture (Nipples, Navel, and Groin) with thoses of V3. I then devided the back texture longitudianlly aloong the spine, and laterally just below the armpits, and assigned each of the four sections to a NEW seperate material zone (Right & Left Buttocks, and Right & Left Shoulders). After that, I started to marry-up the outside edges of each tthe outside edges of the front material. And I'm still in the process of doing that.
With the Head texture, I did so9mething similar. First I assigned bother sections of the head to New seperate material zones, i.e. SkinHead & SkinScalp. I then tried to match the Nose and the Eyes of the SkinHed mesh to those of the V3 template, and woried about the mouteh and Lips afterwards. I then devided the SkinScalp material into a Right and Left half, and then started marrying-up their outside edges to those of the SkinHead (See the screenshots).
Yours truly,
David P. Hoadley
PS: If someone wants to work all this into a tutorial, I'll be more than happy to work with them, but I'm not sure how to do THAT all by myself.