Warangel opened this issue on Mar 10, 2007 · 61 posts
jwhitham posted Sun, 11 March 2007 at 4:07 PM
Quote - But first, a way is needed (Python) to evaluate a scene and report on all copy protected textures and objects in it.
MeshVertices(), MeshNormals() and related functions will return None when called on an object that is locked for export. Could be worth a try?