Forum: Poser - OFFICIAL


Subject: Possibly dumb Apollo Maximus 2007 skin texture question

MartinW opened this issue on Mar 14, 2007 · 38 posts


carodan posted Wed, 14 March 2007 at 8:45 PM

**DokEnkephalin -** Do please take the time to get to know Apollo. He is very finely adjustable, and extremely versatile. There are a ton of morphs and scale dials now. You can still use number input, but some will take getting aquainted with to judge the limits. Many of his morphs can be pushed well beyond the traditional 1.0 value setting, and they do interact well with each other. I think it's just like most new things, it just takes a little getting used to. I do everything by eye, but I know some prefer very accurate numerical inputs.

Semidieu just posted a morphs categories pose at the CP Apollo forum - if you haven't already got it I'd highly recommend finding it (apologies - I haven't the time ti post a link). It'll really help to get things organised for character creation. You also have the Apollo Faceroom module (the only non EF figure to have this!). It's yet another fantastic tool; quirky at times, but powerful all the same.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

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