Forum: Poser - OFFICIAL


Subject: Cartoon movie teaches us how to make more realistic humans?

JKeller opened this issue on May 11, 2001 ยท 12 posts


JKeller posted Fri, 11 May 2001 at 11:34 PM

I was thinking for a simple starter you could, after posing and morphing, spawn a prop from the head geometry. Scale it up just a tad and apply a basic skin texture with transparency. Sure it wouldn't work for animations, and it would be pointless for long-shots, but it could be good for still-image close-ups.

More advanced usage would probably require a character that is modelled specifically to take advantage of this.