AngelicLight opened this issue on Mar 19, 2007 ยท 29 posts
AngelicLight posted Wed, 21 March 2007 at 9:12 AM
Dann-o,
I guess I am still trying to find my own "artistic voice" but for subject matter I tend to gravitate more toward the architectural/mechanical, not so much human/anatomical.
I am really revealing my ignorance when I state I didn't even know modeling has so many different types and then rendering is a separate quality altogether to make a program be what it is (or what it isn't, too!)
It's starting to make sense now why I'd see so many gallery pictures - here or otherwise - say "modeled in X...rendered in Y" due to the ability - or lack thereof - of the program(s) itself.
I am starting to notice, when looking at the various programs, multiple formats (w/import and exportabiity) and not sure what is useful in this regard or not. I mean, I still have Illustrator and could always do a 2D flat "model" of sorts and then export. What are the formats that are most supported and workable when working in 3D progs? For example, jpg and gif are good web formats but there are tons of others.
What are the formats to look for or "necessary" to work back and forth within the various 3D programs?
And thanks, all, for the patience and sharing of your own viewpoints and tips. I don't know of any other forums like this so feel free to laugh discouragingly and point to the beginners forum over at...(fill in the blank).
Have a super day,
P.S. Oh, hey Cornelp - I used to work in the old IBM building on Yamato Rd in Boca. You near to that? I moved, though, a hop, skip, and jump close to Disney World, though, in Summer of '04. (Yup - first hurricanes in 25 years in FL! OUCH!!)