pokeydots opened this issue on May 13, 2001 ยท 7 posts
Questor posted Sun, 13 May 2001 at 7:33 AM
It's not the bump map settings that are too high, the maps provided with Vic2 work quite nicely even at 100%, the problem appears (at least in my experience over the last couple of days) to be because the default setting is with a .jpg file. If you go into the materials box, click on the selector for bumpmap and reload the one that you are using Poser will then recreate it as a .bum and it will work fine. You'll need to reset all the body parts to .bum as the whole map will screw up if you check the "all figure" box. Hope that helps. I agree with Mehndi about using limits to start with, but also, don't forget the rotate and bend the collar as well as the shoulder, you'll get the arm a lot further over before you need to tweak manually with limits off. It's usually a good idea to attempt the pose yourself first, and try to see what parts of your body move, then move the relevant parts on the model - remembering of course that the wrist itself doesn't twist, just the forearm. :)