Forum: Vue


Subject: Gotcha!!! Shader Tree!!

thefixer opened this issue on Mar 26, 2007 ยท 15 posts


haegerst posted Mon, 26 March 2007 at 11:48 AM

Ahh, i dont count ecosystems as polygons. I know its basically the same, but the way Vue handles these is different. I am currently rendering test pics of my new plants. The current scene uses only 1 object, a terrain with an ecosystem consisting only of my plant. The scene has over 250 million polygons (!!!) and i can handle and render it fine, a bit slower than an empty scene, but really not "slow". But when i load complex objects as my Vue house with around 2 million polygons, vue gets so slow, its a pain to handle.

I know that sounds strange, but "ecosystem polygons" dont seem to stress my hardware as much as other ones. (Not even close)

Vue content creator
www.renderarmy.com