Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 1:45 am)
There's a limit to how many lights show in Preview mode. I don't
remember what it is, but 8 sounds about right! Try rendering, and
you should see it again.
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The limits on lighting in the preview are Open GL dependent. They don't effect your final render as much as you'd think . However, the only way to test how they work is to do a test render, so it does, in a sense, limit your ability to fiddle with them in the preview ;)
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As far as I know, OpenGL limits the number of lights to 8.
You might get the preview you want if you switch to SreeD instead of OpenGL. Be prepared for a slowdown of the user interface though.
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With Poser 6 you don't need that many lights. Some say that you can get a really nicely lit up scene with just 1 IBL light and 1 Infinite or spotlight. I've never been able to achieve that for myself, but I have managed to get a nicely light up scene with 4 infinte lights.
Try these tutorials for help with Poser 6 lighting. Olivier at RDNA is a guru when it comes to lighting.
Poser 6 IBL Ins and outs by Olivier
A little tutorial about lighting by Olivier
Tutorial: GEL MAPS by Olivier
How Light Probes are Laid Out
Advanced Image Based Lighting in Poser 6
Basic OpenGL Lighting
RDNA Poser 6 Resources
Using Python to Delete All Lights
Bagginsbill is also a guru, because he managed to figure out how to do it with only 1 light!
Our very creative bagginsbill has a great technique for a new way to use light probes! And he was kind enough to write up a tutorial on how he accomplished it.
Not your average IBL image (see tutorial just below)
HDRI IBL in Poser using LDRI with Nodes
I compiled a list of links that are about lighting. If you are interested in light probes, there is a post in there dedicated to that as well. Scroll toward the bottom of page 1 to find it.
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I currently have 8 lights in a Poser 6 scene. I added a ninth and the light is not shining. Light is ON in Properties. Any ideas on this?