operaguy opened this issue on Mar 30, 2007 ยท 40 posts
operaguy posted Sat, 31 March 2007 at 12:13 PM
My entire motivation is simply to make V4 usable to me in an animation, for the stories I want to make. The way Daz left her underarm makes this impossible; she looks unnatural both with arms at side and partially/fully raised.
I screamed about it for a while on various forums, but no reaction from Daz or any of the technically-oriented posters around the PoserSphere.
So, I, an artist -- not a techical -- just grabbed the Morph Brush Tool and took this as an opportunity to fix a botched (but otherwise wonderful) model, V4, and at the same time learn the morph brush tool.
I've gotten the morph to where V4 looks okay to me. I am aware, as several pointed out, that cloning to the Left Collar might be problematic since V4 is not going to be perfectly symetrical, and will cross that bridge soon.
Meanwhile, if my little adventure has spurred someone REALLY knowlegable to come up with a joint-based fix that is simpler and/or better-looking...well that gets me where I want to go too!
So I hope you follow through APD and present the community with a really cool joint-based animation-capable solution. I can't get involved with that personally right now as it is a subject over my head and I am not desireous of going on the learning curve.
I will finish my morph-based solution to bring it fully to the point where I can happily actually use V4, then put it in freebies for anyone else to use or take and improve upon.
Any and all solutions to the V4 underarm crease problem are welcome and desired.
::::: Opera :::::